Project information
- Project date: October 2023
- Technologies used: Unity, C#, Git/GitHub, Visual Studio
- Link to game: joro282.itch.io/museum-mayhem
Museum Mayhem is a rapid prototype I developed for University of Michigan's video game development course, EECS 494. It's a strategy/tower-defense game in which players program a fleet of mobile security robots to defend a museum's artifacts from a horde of intruders.
The main development challenge was building a responsive and intuitive UI system allowing the player to place robots and program their motion.